Once you've downloaded some neuronal morphological reconstructions from your dataset of choice, you can use
morphapi to create 3d meshes which you can use to visualize your data (e.g. in
The functions to load neurons from the various APIs return instances of
Neuron class which can be used to create meshes for your neurons morphologies:
This will return two items:
vedo actor with the entire neuron's morphology
vedo actors. One for
soma, one for the
axons and one for the
dendrites. This can be useful when these different parts are to be colored differently or if not the entire neuron is to be visualized.
Neuron caches the results of
create_mesh to speed up subsequent visualizations of the same neuron. You can override this behaviour in with
create_mesh(use_cache=False) but keep in mind that this is done automatically when rendering parameters are changed (e.g. if
soma_radius is changed).